Do you know enough C to attend the Fundamentals of SystemC or the Fundamentals of SystemC Online course?
You need to be able to write C++ programs using const, namespaces, references, streaming I/O, ranged forloops, uniform initialization, templated classes, overloaded operators, lambdas, constructors, and destructors.
Ask yourself whether you could write a C++ program to do the following:
1. Create a template class for a 3-D coordinate parameterized on the underlying data type that allows you to create, add/subtract (operator+ & operator-, scale (operator*), compare ( operator== ), to_string() , and stream out ( operator<< ) points. The class should be named Coordinate and support the following syntax:
2. Implement the class and compile with no errors or warnings (use flags -pedantic -Wall -Wextra ).
3. Create a unit test.
4. Run the program above and obtain:
You will be expected to be able to write C++ programs such as this, without help from the instructor, when you arrive on the first day of Fundamentals of SystemC.
As well as knowing C++, delegates should have a basic understanding of embedded systems, microcontroller architecture, and how to read a datasheet. If you are still unsure whether you meet the pre-requisites, please contact Doulos to discuss.
Friday February 14 2025
1 hour session (All Time Zones)
This webinar will look at the ways formal helps your design verification process, including complexity analysis, bounded reachability analysis, overconstraining the design, setting cut points, and creating abstractions.